name this minion card hearthstone

At the end of your turn, deal 8 damage to a random enemy. Costs (1) less for each minion that died this turn. When you play 4 cards in a turn, revive this minion. Expansion Filter: Original Set HoF Naxx GvG BrM TGT LoE TOG Kara MSG Un'Goro KFT K&C WW BdP RR RoS DoD AO DH. Give your minions +2/+2 and "Can't be targeted by spells or Hero Powers.". At the end of your turn, summon two 3/3 Ruffians that attack random enemies. Your weapon has +2 Attack while this is damaged. Whenever you summon a 1-Health minion, give it. At the start of your turn, set this minion's Attack to 4. HearthStone Quiz. Complete your quiz offer with 100% accuracy and get credited. Minion cards are the most common card type, accounting for a majority of all available cards. Forced Order. If you have any unspent Mana at the end of your turn, draw a card. Your cards that summon minions summon twice as many. Draw a card. At the end of your turn, reduce the Cost of a random card in your hand by (2). Demon Hunter Card Rankings. Your cards and powers that restore Health now deal damage instead. Minions are persistent creatures on the battlefield that will fight for their hero. Whenever this minion takes damage, also deal that amount to your hero. After you draw, shuffle two copies of this into your deck. Cost to Craft: 1600 / 3200 (Golden) Disenchanting Yield: 400 / 1600 (Golden) Artist: James Ryman. At the end of your turn, give another random friendly minion +1/+1. Whenever this minion takes damage, summon a 1/1 Boom Bot. Has +4 Attack while your opponent has 6 or more cards in hand. At the end of your turn, give a random minion +1/+1. Nazmani Bloodweaver is a 3 Mana Cost Rare Priest Minion card from the Madness at the Darkmoon Faire set!. During your turn, your weapon doesn't lose Durability. Whenever you cast a spell, summon a random basic Totem. After a friendly minion dies, deal 3 damage to a random enemy. Elite. Whenever you cast a spell, gain +2 Attack. While at full Health, this has +2 Attack. Whenever you summon a minion, set its Health equal to this minion's. After you summon a Pirate, deal 2 damage to a random enemy. At the start of your turn, reduce this card's Cost by (1). Whenever this attacks, give your weapon +1/+1. Whenever your hero attacks, gain 5 Armor. After this minion attacks a hero, add a copy of it to your hand. At the start of your turn, destroy this and gain 8 Armor. After you play a minion, deal 1 damage to it. Deal 1 damage to all enemies. If this kills a minion, summon a Water Elemental. TRUE OR FALSE: THE ASSASSINATE CARD CAN DESTROY A MINION WITH DIVINE SHIELD. At the start of your turn, transform into a 4/4 Storm Drake with. Whenever you play a 1-Cost minion, draw a spell from your deck. Add 'The Second Seal' to your hand. At the end of your turn, add a random Demon to your hand. For more information on minions, see Minion. After you cast a spell, deal 2 damage randomly split among all enemies. Whenever your hero is healed, deal that much damage to a random enemy minion. Give a minion +2/+2. After this damages a minion, turn it into an Infectious Sporeling. Embers of Ragnaros. You will be promted to fill additional information. At the end of your turn, deal 1 damage to this minion and summon a 1/1 Imp. Whenever one of your other minions dies, draw a card. Whenever this minion takes damage, gain +3 Attack. Whenever you cast a spell, summon a 1/1 Zombie with. At the start of your turn, deal 1 damage to your hero. After a friendly minion dies, give a minion in your hand +1/+1. Flavor Text Her first stage name, Ketchupweaver, failed to excite the audience. Whenever you draw a Beast, give it +2/+2. Draw 2 cards. Each turn this is in your hand, transform it into a 5/5 copy of a random. Whenever a character is healed, give your C'Thun +1/+1. Taunt. At the end of your turn, summon a 1/1 Scarab with. After you summon a minion, deal 1 damage to a random enemy. Type: Minion. At the start of your turn, attack a random enemy. For more information on minions, see Minion. Whenever you summon a Beast, give it +1/+1. At the end of your turn, give all minions in your hand +1/+1. Enemies attacking this have a 50% chance to attack someone else. Whenever this minion takes damage, draw a card. ANSWER: Star Aligner. More specific lists can be found on pages such as Taunt, Charge, Beast, Mage, Legendary card list, One Night in Karazhan and Triggered effect. Full Size Preview. Whenever a minion takes damage, gain +1 Attack. Q 11. Your hero takes damage equal to its Health. Mindgames whiffed! At the start of your turn, restore 3 Health to a damaged friendly character. At the end of your turn, give another random friendly minion +1 Attack. Costs (1) less for each time you used your Hero Power this game. Whenever this minion attacks a hero, add the Coin to your hand. The majority of minions are general minions. After this attacks and kills a minion, gain +2/+2. Taunt. After you cast a spell, add a random Mage minion to your hand. Each turn this is in your hand, transform it into a different minion. Each turn this is in your hand, swap its Attack and Health. Whenever a friendly minion dies, gain +1 Attack. If you control 3 of these at the end of your turn, deal 5 damage to a randon enemy. While this is in your hand, take 2 damage at the start of your turn. At the end of your turn, deal 20 damage to all enemies. After a friendly minion dies, shuffle a 1-Cost copy of it into your deck. Can only attack if you have 5 or more Armor. Whenever a friendly minion dies, add a 1/1 copy of it to your hand. Battlecry: If your hero attacked this turn, deal 4 damage. At the end of your turn, summon a 1/1 Steward. Each turn this is in your hand, swap its Attack and Health. NAME THIS CARD. Can only attack if you have 3 or more Armor. Whenever your opponent draws a card, gain +1/+1. You start the game with one of Zayle's EVIL Decks! Unfortunately a list of collectible minion cards is too long to provide here, due to wiki limitations. After you play a 1-Cost minion, give it +1 Attack and. Card with Description. Costs (2) less if your opponent has at least three minions. NAME THIS CARD. Whenever you draw a minion, add a copy of it to your hand. Can’t attack unless it’s the only minion in the battlefield. Collectible. After you play a card, refresh this. At the start of your turn, set this minion's Attack to 7. At the end of your turn, summon a 1/1 Scarab with Taunt. At the end of your turn, summon a random 6-Cost minion. Whenever your opponent casts a spell, gain +2 Attack. At the end of your turn, restore 6 Health to a damaged character. Whenever you cast a spell, summon a 1/1 Violet Apprentice. /cards/{name} Returns card by name or ID. You can use your Hero Power twice a turn. At the end of your turn, summon a random 1-Cost minion. NAME THIS MINION CARD. Hearthstone Wiki is a Fandom Gaming Community. Bloodfen Raptor, a simple minion card. It costs (2) less. HearthStone Quiz HearthStone quiz will consist of 25 questions and answers.You will notice the answer guide for this HearthStone quiz has 27 answers. ... NAME THIS MINION CARD. After you summon a minion, gain +1 Attack. After you play the left- or right-most card in your hand, deal 1 damage to all enemies. • True • False Q 8. Battlecry: Shuffle an 'Ancient Curse' into your deck that deals 7 damage to you when drawn. Flavor Text Her first stage name, Ketchupweaver, failed to excite the audience. At the start of your turn, restore 2 Health to this minion. After you cast a spell, refresh your Hero Power. Nazmani Bloodweaver is a 3 Mana Cost Rare Priest Minion card from the Madness at the Darkmoon Faire set!. Destroy a minion. Card Text. Your hero can't be targeted by spells or Hero Powers. TRUE OR FALSE: CRAZED ALCHEMIST’S BATTLECRY CAN DESTROY MINION WITH 0 ATTACK. At the start of your turn, deal 5 damage to ALL minions. At the end of your turn, deal 1 damage to all enemies. Q 12. Open a permanent portal that summons 3/2 Imps. Whenever you play a minion, give a random minion in your hand +1/+1. At the start of your turn, shuffle this minion into your deck. After your hero attacks and kills a minion, draw a card. When you restore 5 Health, awaken this minion. At the end of your turn, give another random friendly minion +1 Health. At the end of your turn, summon a Rot with stats equal to this minion's. After you play a minion, destroy it and summon a 4/4 Failed Student.

T-fal Simply Cook 12 Piece Set, Watercress Recipes Soup, Polyurethane Plastic Properties, Gotham Hammered 10 Piece Set, Linkedin Headline Examples For Students, Automotive Engineering Courses, Red Velvet Swirl Cheesecake,

Leave a Reply